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  • Jaron Lanier, the musician and scientist who coined the term "Virtual Reality" brings the two worlds of his life, music and technology, together in a revolutionary new form of live performance. Jaron's group, Chromatophoria, combines deep use
  • Srečo Dragan is an artist known for his pioneering work in video art. He collaborated with Ana Nuša Dragan from 1967 to 1988, creating the first video in Yugoslavia, "The White Milk of White Breasts," in 1969. They were also active members of the
  • Jean-Baptiste Barrière, born 1958 in Paris, studied Music, Philosophy and Mathematics. Currently he works as a composer and since 1981 as scientist at the Ircam/Centre Georges Pompidou in Paris.
  • Stenslie Stahl is working on the development of different interface technologies and tools for the digital culture within the fields of art, media and network-research. Lives and works as media artist, curator, scientist and media researcher in Oslo
  • Wertheim, Margaret. Out of This World New Scientist 161, no. 2172 (February 1999): 38-41.
  • Ksenia Fedorova and Nina Sosna, ed. Media: Between Magic and Technology [in Russian]. Moscow, Ekaterinburg: Armchair Scientist, 2014.
  • Computer scientist interested in data, artificial intelligence, interaction — in the exploration of plastic-sound virtualities through impulse and generative reinterpretation.
  • Embracement -
    This unique work was a result of the first ever Australian collaboration between an artist and scientists from the Australian Centre for Field Robotics, leading to the use of a photodynamic screen especially developed to realise the work's
  • My work focuses on visual explorations of culturally significant data. I'm constantly seeking new ways to represent information to create connection, insight, narrative and beauty. A particular interest is using visual tools to foster collaboration
  • The exhibition shows works by the computer scientist, Frieder Nake (now resident in Bremen), who was a member of the Stuttgart group led by Max Bense. He displayed his first algorithmically generated digital graphics in Stuttgart in 1965, as did