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  • Loeffler, Carl Eugene and Tim Anderson, ed. The Virtual Reality Casebook. first Edition th ed.Hoboken, NJ: Van Nostrand Reinhold Company, 1994.
  • Reid, Robert. ArchitectsBeobachters: 1,000 Days that Built the Future of Business. Hoboken, NJ: Wiley and Sons, 1997.
  • Astheimer, Peter and F. Dai and R. Göbel and Gabriel et.al. Zachmann. Realism in Virtual Reality In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 189-210. Hoboken, New Jersey: Wiley and Sons, 1994.
  • Burdea, Grigore and Philippe Coiffet. Virtual Reality Technology. Hoboken, NJ: Wiley-IEEE Press, 1994.
  • DOMINGUES, DIANA MARIA G and S DIAMOND. Diana Domingues: Urban Art In Parallel processing: public art and new media art, edited by Bradford Buckley and John ConomosVol.1. , 1-10. Hoboken: John Wiley & Sons Inc., 2019.
  • An old wooden boat is suspended from a metal frame like a swing, moving forward and backward in an unnaturally slow and almost imperceptible motion. The boat neither assumes the bouncing rhythm of a wave, nor the smooth alter- nation of a pendulum,
  • Manovich, Lev and Nadav Hochman. Zooming into an Instagram City: Reading the Local Through Social Media First Monday (JULY 2013).
  • Hochrieser, Sabine and Franz Thalmair and Cont3xt.Net and Michael Kargl, ed. Curating Media/Net/Art: Circulating Contexts. Norderstedt: Books on Demand, 2007.
  • Texts Bombs and Videotape - A 24 hour fax, E-mail and SlowScan TV event presented as a telematic workstation between Newport School of Fine Art in the UK, The Hochschule fuer angewandte Kunst in Vienna and the Digital Art Exchange in Pittsburgh,
  • Legrady, George. Narrative and Interactivity In Present Formations, edited by Hubertus von Amelunxen and Antje Krause-WahlKiel: Muthesius-Hochschule, Kiel, 2001.