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  • Recollections I-IV -
    Recollections IV is an interactive video installation that invites the participant to move in front of a large video projection screen. As the person moves, his or her image is recorded by a video camera and passed on to a computer with special
  • The YOUbiläums Browser (kots.nu/mzedck). The history of the ZKM between 1997 and 2007 becomes a space pervading interface: by means of the Linear Navigator designed by Jeffrey Shaw in 1999, the visitors are able to call up video documentation on
  • Do-Undo -
    Do-Undo allows a participant to do perform movements in a spaceand immediately see the movements forwards and backwards. User Experience: The participant stands in a space in front of a camera and video projection system. On the screen
  • Frames -
    Grahame Weinbren's Frames is an interactive, three-screen projection work, using infra-red sensor arrays to detect user input, combined with randomly accessible video under computer control. It was commissioned by the NTT InterCommunications
  • IP Network Design Workbench is a system to make performance simulation tools more accessible to a group of experts during the IP Network design process. Using TUI, it became possible to control multiple simulation parameters directly and in
  • driessens & verstappen e-volved cultures xxwide, 2008 Variable screen. Software for Mac OS X, installation with 2 projectors Supported by: Mondriaan Foundation, Ámsterdam Acknowledgements: The Netherlands Foundation for Visual Arts,
  • ClearBoard -
    ClearBoard is designed to integrate interpersonal space and shared workspace seamlessly. A design goal of ClearBoard is to allow a pair of users to shift easily between interpersonal space and shared workspace using familiar everyday cues such as
  • FishFace -
    FishFace is a gestural input device with proximal visual feedback. It detects motion using a "LazyFish" electric field module, and displays graphics on an array of LED's. The integration of the display and sensing creates the illusion that the
  • Liquid Language -
    It is an experiement in fluid text. Text appears on the screen, dissolves and transforms continuously, resulting in a representation of a wandering stream of consciousness. The structure of the work revolves around the three themes : forgetting,
  • data.spectra -
    data.spectra is the first work of the data.series. Across the entire width of a darkened room is an intensely bright, narrow screen. On moving closer, the screen reveals that the source of the flood of light into the room is a vast array of tiny