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  • A video monitor on the floor faces upwards and over its screen there is a transparent container filled with water. At the center of this container is an opening through which a bubble of air can be electronically released causing the water to ripple
  • Three inflatable pavilions, Information Pavilion, Video Studio and Auditorium, were commissioned and developed specially for the international outdoor art exhibition Sonsbeek Buiten de Perken. The Video Studio was a PVC tensile skin stretched over
  • Albuquerque, Beatriz. Video-games + Interaction = Skills Development In The Growth of Art Anthology, edited by Nisha PatelNew York: Teachers College, Columbia University, 2015.
  • Herzogenrath, Wulf and Edith Decker, ed. Video-Skulptur retrospektiv und aktuell - 1963-1989. Ostfildern-Ruit: DuMont Reiseverlag, 1989.
  • Farkas, Solange and Teté Martinho, ed. VIDEOBRASIL Três décadas de vídeo, arte, encontros e transformações. 2015 th ed.São Paulo, Brasil: dições Sesc São Paulo, 2015.
  • In only its second year, VideoFest has become the largest european video festival. Video is a young artform; from the beginning, it has been a reaction to the “brave new world” of the highly technical mass societies with all their computers, nuclear
  • 1991 – the character of the programme has become more angular than before; there are more works that irritate in form and content, more documentaries that ry to find an innovative formal language for exciting topics, surprisingly more works that use
  • Also with the VideoFest ‘92, the MedienOperative claimed to reflect the development of international video culture and to represent a rich variety of genres – productions, sculptures, or selections from fields like interactive media and computer
  • 1995 VideoFest saw beyond the end of ist own nose and explored in detail what the new maigc word Multimedia stands for in the realm of CD-ROM and Internet artworks. There were performances, discussions, an exhibition and workshops.
  • Technological advances were growing at an exponential rate, and electronic art had started to invariably succumb to the digital. To deal with these developments, the VideoFest had restructured itself: video, television and multimedia were now given