Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
317
318
319
320
(current)
321
(more)
323
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Faraday's Garden
1990
-
1999
In Faraday's Garden, participants walk through a landscape of innumerable household and office appliances, power tools, projectors, radios, phonographs, and various other personal comfort devices (collected from thrift stores and flea
RobotPHONE
2001
-
2001
RobotPHONE is a Robotic User Interface (RUI) that uses robots as physical avatars for interpersonal communication. Using RobotPHONE, users in remote locations can communicate shapes and motion with each other. For a long time, robots have
MK
2004
-
2004
Interactive computer with custom software, 3d input devices, stereo sunglasses, rear-projected screen, human actor. (source: www.schkolne.com)
The Crystal Method
2003
-
2003
Interactive computer with custom software, 3d input devices, stereo sunglasses, rear-projected screen. (source: www. schkolne.com)
JND (just noticeable difference) #1: Semblance
2009
-
2013
JND is a new series of multimedia installations that explores the concept of just noticeable difference. The first project, Semblance, is an interactive installation exploring the phenomenon of cross modal perception - the ways in which one sense
Drowning NYC
2010
video
This fiction informs the audience about rising sea levels due to global warming and how urban populations will cope with it. This experimental form of tactical transmedia fiction was told by actors and narrative devices staged over the Internet and
Water Lily Invasion
2013
As global water levels and temperatures rise, plants and animals are mutating to adapt. Strange new creatures are arising at the interstices between plant and animal, questioning and transgressing the boundaries of what is considered to be reactive
mediaBlocks
1997
-
1998
The mediaBlocks project is a tangible user interface based upon small, electronically tagged wooden blocks. The blocks serve as physical icons ("phicons") for the containment, transport, and manipulation of online media. mediaBlocks interface with
Park View Hotel
2007
-
2007
Park View Hotel stretches between the Cesar Chavez plaza in downtown San Jose and the neighbouring Fairmont Hotel. Using specially-built pointing devices, audiences in the park can access interior hotel spaces, by "pinging" them optically. Once
URnotHere
2012
-
2013
video
URnotHere is a machine to create cities that confronts the hyperlocative discourse of social media interfaces. It challenges us to create a new geography of nomadic territories on transitory maps. Moreover, the project aims to discuss the landscape
1
…
(more)
317
318
319
320
(current)
321
(more)
323