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At Play
2021
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2021
Event: At PlayInstitution: Espace Pauline-JulienComment:
Daniela De Paulis
Artist: Daniela De PaulisComment:
esc for escape
2004
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2004
esc for escape is cross media project on error messages. A documentary on life beyond the screen with outputs in DVD, electronic billboards and indoors exhibition, mediated by Internet, SMS e MMS. The audience was invited to submit error
Time Capsule
1997
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1997
"Time Capsule" is a work-experience that lies somewhere between a local event-installation, a site-specific work in which the site itself is both my body and a remote database, a simulcast on TV and the Web, and interactive webscanning of my body.
Reabracadabra
1985
Reabracadabra, 1985 - Videotext animated poem shown in 1985 in the group exhibition Arte On-Line, a national videotext art gallery presented by Companhia Telefônica de São Paulo. In 2003 Reabracadabra was adapted for cel phones.
Tesão
1986
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1986
Videotext (minitel) animated poem shown online in the group exhibition Brazil High-Tech (1986), a national videotext art gallery organized in Rio de Janeiro by Eduardo Kac and Flavio Ferraz and presented by Companhia Telefônica de São Paulo (in
Retrato Suposto- Rosto Roto
1988
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1988
Telecommunications event between Rio de Janeiro and São Paulo uniting fax and live TV, 1988. Connecting the public medium of television with the private medium of the fax this work created a system of feedback based on the continuous exchange and
Cinema Lascado #1: Minhocão
2010
video
Cinema Lascado (Chipped Movie) is an going video project by Giselle Beiguelman. It portrays devasted urban landscapes, where elevated expressways produced social fractures in the cultural territory of the cities in which they were built. Till now it
SelfieSaoPaulo
2014
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2014
A site-specific project for a media facade in Sao Paulo, Brazil, for the 2014 SP_Urban Festival. Together with Moritz Stefaner and Jay Chow. The project develops further the ideas from Selfiecity published early in 2014. For SelfieSaoPaulo,
Two Cycles
2009
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2015
Two Cycles is a system for performances in the urban environment composed in principle by two bicycles in motion. Every bicycle has a small laptop computer; the laptops are interconnected via a mobile ad-hoc wireless network. Thanks to the network
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