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  • This fiction informs the audience about rising sea levels due to global warming and how urban populations will cope with it. This experimental form of tactical transmedia fiction was told by actors and narrative devices staged over the Internet and
  • CAE. Digital Resistance: Explorations in Tactical Media. New York: Autonomedia, 2001.
  • Event: Interactivity and Computer-Based Tactical MediaInstitution: American Society For AestheticsComment:
  • Event: Interactivity and Computer-Based Tactical MediaInstitution: American Society For AestheticsComment:
  • Event: Tactical Media: New approaches to hybrid creativityInstitution: EUROPEAN SOCIETY FOR AESTHETICSComment:
  • Event: Topical Tactics – Tactical TopicsInstitution: The Wrong BiennaleComment:
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
  • Swarming Lounge 2.0 is a mixed-reality performance and installation where visitors come to meet four live performers and nine augmented-reality characters displayed on smartphones. All characters, both real and virtual, are embedded in the
  • Media Art Learning -
    Medienkunst Lernen: Neue Medien im Unterricht Medienkunst Lernen stellt zahlreiche Unterrichtsmodelle ausführlich dar und zeigt auf, wie neue Medien insbesondere in den musisch-kreativen Fächern in verschiedenen Jahrgangsstufen eingesetzt werden
  • transferring, storing, sharing, and hybriding: Text_version, 2011 The digital-information-storage inheritance of generations and nations: I have considered all the possible scenarios of events as large databases and reality as a process of