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Liquid Views - Touch as Vision
1997
Fleischmann, Monika and Wolfgang Strauss and Christian A. Bohn. Liquid Views - Touch as Vision In Interaction, IAMAS International Academy of Media Arts and Science, Ogaki, Japan, edited by Itsuo SakaneGifu, Japan: 1997.
Interactive Plant Growing and A-Volve
1995
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing and A-Volve In The Interaction ´95, edited by Itsuo SakaneGifu: IAMAS Academy and Softopia, 1995.
The Adding Machine
1995
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1995
Live Theatre Meets Virtual Reality On April 18, 1995 the University Theatre of the University of Kansas brought live theatre to cyberspace through the use of "virtual reality" in a fully mounted theatrical production. Audiences were invited
SonoMorphis
1998
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1998
video
An organic object is projected in front of the visitors. By means of a control mechanism the user can rotate the object in all directions and observe it from various perspectives. Control sliders allow the viewer to vary diverse parameters of the
All you can see
2008
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2008
With common video formats, almost 17 million different colours can theoretically be represented on the screen today. If these are shown all at once, a condensation in pure white is generated in the digital picture production. Translated into a
Sono reMorphed
2007
video
As one of the installation's aesthetic goals is the bodily impression of the generated object on the user, a sound synthesis technique was in demand, that is able to both render a visible object's genuine sound thru all its user-inferred alterations
Sakrileg
1990
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1991
This work of kinetic art is a machine that balances a little red ball on a cambered surface. By horizontally turning this tread clockwise or anticlockwise by a powerful motor, the control unit tries to keep the ball up and prevent it from falling
Rebecca Allen
For over thirty years Rebecca Allen has investigated a variety of technological forms of expression including 3D computer animation films, music videos, large-scale performance works, interactive art installations, video games, artificial life
How we Became Metadata
2010
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2010
Artists Martin John Callanan, Corby & Baily and Jonathan Mackenzie, Eunju Han, Eduardo Kac, susan pui san lok, Ruth Maclennan and Uriel Orlow, and Thomson and Craighead What is Metadata? As the exhibition outlines, it is data about data,
Dust
2012
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2012
2012 LABORATORIA Moskow, Art & Science Space( 29th.March.2012 until 1th5 July 7.2012) Exhibition: "DUST," Curators: Daria Parkhomenko, Simon Mraz Artists: Herwig Weiser, Erwin Wurm, Christa Sommerer & Laurent Mignonneau, Dietmar Offenhuber, Markus
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