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  • Device built to explore film materials originally conceived as linear analog forms that once beeing digitized become susceptible to manipulation through the programming process. This is a machine that allows the user, through interaction with a
  • OHP # -
    OHP III is a light installation that investigates the poetic potential of an obsolete technological medium, the overhead projector. The additional film rolls of the projector, usually manually operated, are moved and controlled through motors and
  • The Telepresent Onlookers utilizes the EVE (1993) visualization system. In the centre of a large inflatable dome, two video projectors are mounted on a motorised pan/tilt device which can move the projected image anywhere over the inside surface of
  • Fleischmann, Monika; Strauss, Wolfgang; Li,Yinlin (2007) Gesture-based input device for a user interface of a computer. (US Patent 7,312,788, 2007).
  • Metalogue -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1987 Metalogue was titled after interdisciplinary
  • Jaron Zepel Lanier is an American computer scientist, best known for popularizing the term virtual reality (VR). A pioneer in the field of VR, Lanier and Thomas G. Zimmerman left Atari in 1985 to found VPL Research, Inc., the first company to sell
  • Licklider, Joseph Carl Robnett. The Computer as a Communication Device Science and Technology (April 1968).
  • SM Lives in São Paulo as a New Media Artist and Researcher employing computer-based technologies and moving-image associated to architectural constructions in the production of art. Michelin investigates the production of social space through
  • Fleischmann, Monika et. al.. The Virtual Balance: An Input Device for Virtual Reality Environments In Proceedings of the 6th Interfaces, Man-machine interaction, La Lettre de I´IA Nr. 123, , 20-23. Montpellier: 1997.
  • Fleischmann, Monika and Wolfgang Strauss. The Virtual Balance: An Input Device for VR Environments. : GMD Forschungszentrum Informationstechnik, 1999.