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  • ... references in this work are largely derived from Baroque ceiling paintings and aerial/satellite pictures of the surface of Earth. These images alternate in a computer-processed morphology that deconstructs and manipulates the constituent pixels of the...
  • ... flat, shaded, three-dimensional fonts. Of relevance to the understanding of the technologies that enabled this artwork is the fact that in 1988 computer-graphics systems were severely limited in their capability, and this determined the...
  • ... software randomly selects from a vocabulary of architectonic forms that are added, removed and transfigured to create the artwork’s dynamically developing visual compositions. Comprising a variety of iconographic frameworks for spectators to select from,...
  • ... on a dome screen inside an air-inflated igloo-like structure. Commissioned by and presented at the Kyoto Saga University of Art, this structure invites viewers to lie on the floor and look up at the projection. The thematic focus of this work was the...
  • Conversations offers viewers an immersive, multimodal, interactive narrative experience exploring the events leading up to the escape, recapture, trial and hanging of Ronald Ryan at Pentridge Prison, Melbourne, in 1967; Ryan was the last person
  • ... Studio’s interactive and immersive frameworks allow the viewer the experience of being present in a distant space where artists are engaged in their daily creative craft-making activities. Visitors can freely move their gazes anywhere in the live...
  • ... with that of PLACE-Hampi (2004), offering a ring of spherical images that the viewer can rotate, and then select a particular sphere to enter into. The navigation console then allows viewers to rotate their points of view within each of the these...
  • ...PLACE-Turkey (YER-Türkiye) takes participants on an embodied journey through a virtual landscape of panoramic photographic scenes and cinematic events. It utilizes the interaction paradigm first developed in PLACE-a user’s manual (1995), which is a motorised platform...
  • The WILD Panoramic Navigator is a novel, interactive augmented-reality multimedia information terminal derived from the original Panoramic Navigator (1997). It provides a means for the general public to intuitively and interactively orient
  • ... across the wall. This installation offers users of the CMC the opportunity to program various contents that could range from artworks by faculty and students to straightforward information services about activities in the building. At its launch a special...