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Das Zeit-Bild (Kino II)
1996
Deleuze, Gilles. Das Zeit-Bild (Kino II). Frankfurt/Main: Suhrkamp Taschenbuch Wissenschaft, 1996.
Data Arcade
2009
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2010
Data Arcade contains three games: Stock Invaders, Pipe Mania and Oil Kong. They are derived from famous existing games. Nideffer adds political and economic issues.
Data Art in Cyberspace: George Legrady on Remote Learning
2020
Akhavein, Marina. Data Art in Cyberspace: George Legrady on Remote Learning https://www.hfa.ucsb.edu/news-entries/2020/11/15/data-in-cyberspace-george-legrady-on-remote-learning.
Data Beautiful
2001
According to Info-Aesthetics Doctrine (www.manovich.net/IA), the society in which gathering, processing and distribution of information play central role needs its own art forms.
These forms should take into account information behaviors and...
DATA browser 04: Creating Insecurity
2009
Sützl, Wolfgang and Geoff Cox, ed. DATA browser 04: Creating Insecurity. Data Browser 04, New York: Autonomedia, 2009.
Data Dentata
1993
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1993
The Data Dentata offers an elementary means of telecommunication. The user places his or her hand into an electromechanical device containing a binary switch that allows the user to transmit and receive one bit of information transmitted via digital...
Data Drift: Archiving Media and Data Art in the 21st Century
2015
Manovich, Lev and Rasa Smite and Raitis Smits. Data Drift: Archiving Media and Data Art in the 21st Century. Riga: RIXC, LiepU MPLab, 2015.
DATA DYNAMIX
2001
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2001
POINT TO POINT, Mark Napier Point to Point is a public art work that uses the motion of people in public space to drive an evolving graphic display. The display is projected onto the wall in the space and can be viewed as well on the internet; web...
Data Fiction: Cairotronica’s 3rd Edition
2021
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2021
Event: Data Fiction: Cairotronica’s 3rd EditionInstitution: cairotronicaComment:
Data First?!
2017
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2017
Event: Data First?!Institution: Digital Humanities Austria Comment:
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