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Reduction to Pixels -- Using a Common Human Computer Interface to create 3D Artificial Realities
1998
Hsin Hsin, Lin. Reduction to Pixels -- Using a Common Human Computer Interface to create 3D Artificial Realities Leonardo Electronic Almanac 6, no. 5 (June 1998).
Building An Ultimate Art Museum on the Web
1997
Hsin Hsin, Lin. Building An Ultimate Art Museum on the Web In Museums and the Web 1997: Proceedings, edited by D. Bearman and J. TrantLos Angeles, California: Archives and Museums Informatics, 1997.
Rudiments Mapping - An Axiomatic Approach to Music Composition
2003
Hsin Hsin, Lin. Rudiments Mapping - An Axiomatic Approach to Music Composition .
Conceptualizing a Digital Media Museum
1998
Hsin Hsin, Lin. Conceptualizing a Digital Media Museum .
Fluid Ontologies for Digital Museums
2004
Huang, Jeffrey and R. Srinivasan. Fluid Ontologies for Digital Museums Journal for Digital Libraries 4, no. 2 (2004).
The Swisshouse: An Inhabitable Interface for Connecting Nations
2004
Huang, Jeffrey and Muriel Waldvogel. The Swisshouse: An Inhabitable Interface for Connecting Nations In DIS´04 Proceedings of the 5th Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, , 195-204. New York:
In Bytes We Travel, ISBN: 978-981-02-3359-4,http://www.lhham.com.sg/shop/travel.html
1997
Lin Hsin Hsin. In Bytes We Travel, ISBN: 978-981-02-3359-4, http://www.lhham.com.sg/shop/travel.html. Vol.1. 1 th ed.Singapore, USA: World Scientific Publishing, 1997.
Swisshouse: A Prototype Collaborative Environment -The Value Of Physical Context For Virtual Interaction
2002
Huang, Jeffrey and Muriel Waldvogel. Swisshouse: A Prototype Collaborative Environment -The Value Of Physical Context For Virtual Interaction In Proceedings of Second Workshop on Advanced Collaborative Environments, Edingburgh, Scottland,
Internet and Architecture: Explorations in Emerging Architectural / Typologies and Design Processes
2002
Huang, Jeffrey and Thomas Schroepfer. Internet and Architecture: Explorations in Emerging Architectural / Typologies and Design Processes , 1-12. Pomona, California: 2002.
Virtual Reality and the Theatre: Immersion in Virtual Worlds
1999
Reaney, Mark. Virtual Reality and the Theatre: Immersion in Virtual Worlds Digital Creativity 10, no. 3 (1999): 183-188.
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