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Turnstile I
1997
Turnstile I connected a New York City Subway turnstile in Times Square to an identical turnstile placed in the gallery space. When a person passed through the turnstile in Times Square the arm of the turnstile in the gallery would turn in the
Détour: Bienniale Némo 2013
2013
Event: Détour: Bienniale Némo 2013Institution: Nemo BiennialComment:
"Beautiful Obsolescence" - EX SITU CONSERVATION: Colony Relocation for Electronic Detritus
2018
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2018
Event: "Beautiful Obsolescence" - EX SITU CONSERVATION: Colony Relocation for Electronic DetritusInstitution: THE CLUSTER GALLERYComment:
(in)Habitation
2013
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2013
Event: (in)HabitationInstitution: MOCAD Museum of Contemporary Art DetroitComment:
MOCAD - Museum of Contemporary Art Detroit - Detroit (USA) / "Parallels and Peripheries" / Curator : Larry Ossei-Mensah
2019
Event: MOCAD - Museum of Contemporary Art Detroit - Detroit (USA) / "Parallels and Peripheries" / Curator : Larry Ossei-MensahInstitution: Ars Electronica Linz GmbH & Co KGComment:
Resonanz der Realitäten - Resonant Realities, Exhibition of the VR ART PRIZE by DKB in Cooperation with CAA Berlin
2021
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2021
Resonanz der Realitäten - Resonant Realities, Exhibition of the VR ART PRIZE by DKB in Cooperation with CAA Berlin, with Banz & Bowinkel, Evelyn Bencicova, Armin Keplinger, Lauren Moffatt and Patricia Detmering, Haus am Lützowplatz, Berlin, April
The Scale of Immersion : Different audio-visual experiences exemplified by the 360° video Secret Detours
2018
Reinhuber, Elke and Benjamin Seide and Ross Williams. The Scale of Immersion : Different audio-visual experiences exemplified by the 360° video Secret Detours Electronic Visualisation and the Arts (Juky 2018): 236-243.
The Scale of Immersion : Different audio-visual experiences exemplified by the 360° video Secret Detours
2018
Reinhuber, Elke and Benjamin Seide and Ross Williams. The Scale of Immersion : Different audio-visual experiences exemplified by the 360° video Secret Detours Electronic Visualisation and the Arts (July 2018): 236-243.
What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming
2012
Huhtamo, Erkki. What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming In Before the Crash: Early Video Game History, edited by Mark J. P. Wolf, 30-52. Detroit: Wayne State University Press, 2012.
Interactive Modelling of Branching Structures
1996
Lintermann, Bernd; Deussen, Oliver. Interactive Modelling of Branching Structures In SIGGRAPH 96 Visual Proceedings, : 1996.
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