Archive Search

  • So What?
    Benayoun, Maurice. So What? In Future Cinema, the Cinematic Imaginary after Film, edited by Jeffrey Shaw and Peter Weibel, 572-581. Boston, Massachussets: ZKM/ MIT Press, 2003.
  • Benayoun, Maurice. The Virtual Reality World as a Metaphor In Conference abstracts and applications, ACM Siggraph, : 1998.
  • The ABSTRACT SHOTS are some of the outcomes of the BRAIN FACTORY that gave the exhibition spectators in Paris, Seoul, Brisbane and Hong Kong the possibility to become “brain-workers”. Using no hands and no words, they gave a shape to human
  • Sommerer, Christa and Maurice Benayoun and Lucy Petrovich and Knipp, Tammy and Thomas Lehner. Experimental Computer Art In Siggraph’99 Conference Abstracts and Applications, edited by ACM SIGGRAPH, 142-143. New York: 1999.
  • Benayoun, Maurice. Autres sites, nouveaux paysages Revue d´esthétique 39 (2001).
  • Benayoun, Maurice. Cyber Récréation. Ars Electronica 1996 Technicart (1996).
  • Benayoun, Maurice. La 3D dans les systèmes interactifs. Habillage ou langage? In La Cultura dell´Interattivitá, Milano: 1994.
  • Benayoun, Maurice. AME (Après Musée Explorable) .
  • Benayoun, Maurice. La genèse du réalisme interactif, fausse nouvelle In Conférence du CRI université de Paris 1, Paris: 1995.
  • Benayoun, Maurice. Synthèse du réalisme interactif .