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Fruit Machine
1991
-
1991
video
In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication
Invisible City Excerpt 3.00
2003
-
2006
video
... views taken
from
different angles...
Ricardo Iglesias
... Machines
from
the Perspective of...
Self-Portrait with Eiffel Tower
1988
Circular-patterned digitizing of the viewers' movements was conjoined with the static recording of a large souvenir reproduction of the Eiffel Tower. The work uses the same image processing software originally developed for Video Narcissus
Julie Freeman
... translates data
from
natural sources into...
(collective) Mansoux / Valk
... ecosystems.
From
August 2007 until...
Wings
1996
-
1996
Our most recent project was to advance the technology and techniques discovered during production of The Adding Machine. We utilized the projected computer graphic system developed for The Adding Machine, but further required that each audience
Genesis
1999
-
1999
... a sentence
from
the biblical book of...
Nina Sobell
Artist Statement: I am interested in exploring notions of transformation, energy transfer, bridging the conscious and unconscious realms, and rendering the invisible visible through action and reaction. The results manifest themselves either as an
m-cult.org
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