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  • Tad Hirsch is a researcher and PhD candidate in the Smart Cities Group at MIT's Media Lab, where his work focuses on the intersections between art, activism, and technology. He has worked with Intel's People and Practices Research Group, Motorola's
  • Cassim, Julia. Artec Biennale on an upswing, Part 2 The Japan Times (May 1995).
  • Christopher Hales studied PhD research on Interactive Film Art at the RCA Film and TV Department, and taught as Senior Lecturer at the Faculty of Art of the University of the West of England [Bristol] until 2001. His interactive films and CD-ROMs
  • Zajac, Edward E.. Computers and Creativity In Architecture and the computer: Proceedings of the First Boston Architectural Center Conference, Boston, MA: 1964.
  • This experimental animation approaches Hong Kong’s built environment from the conceptual perspective of celluloid film, by applying the technique of film animation to the photographic image. The city’s signature architecture of horizon-eclipsing
  • The Behaviour of Objects is rAndom’s first gallery exhibition in London with Carpenters Workshop Gallery in Mayfair. Exhibiting both ‘Swarm Light’ and ‘Self Portrait‘, the show lays the ground for a significant expansion of the studios’ performative
  • Air XY is an interactive multimedia installation commissioned by the 11th Annual Architecture Exhibition of the Venice Biennale in 2008. The installation combines real time animation, sensors, fog, light and sound to explore the way hidden systems
  • 28. Endpiece, #79, 1990 Open: 6" by 20" Pen plotted drawing. The limited edition of 125 copies, bound in leather, was pulled by hand at the St. Sebastian Press in Minneapolis in 1990. Each copy has original, "one of a kind", tipped in front
  • The society is always changing in a consequence of complex patterns of influences. The changes do not occur in a smooth flow but happens at different speeds at different times. The development of technology is given great importance in the history
  • Fisher, Scott S.. Telepresence: Context and Sense-ability in Digital Worlds In TechnoCulture Matrix, Tokyo, Japan: NTT Publishing Co., 1994.