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City of glass: Sideways
2006
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2006
COLAB Art and Architecture, Bangalore Two-person show with Christoph Schäfer, who lives and works in Hamburg, Germany. Not long ago, architectural modernism presented the glass facade as equivalent to participation and empathy with the
Changes of State
2005
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2005
Elgin Talkies is a 110-year old theatre in Shivaji Nagar. This electrical installation, mostly held up with cellotape and binding wire and reconfigured almost every day, was up for 5 evenings at the theatre and on the street outside it. The
Glow Positioning System
2005
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2005
... bank, several shops and
restaurant
s (see map), as well as...
Carry On
2009
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2009
Paranoia is the state of the world. Propelled by our media, we have re-assumed our place in the jungle, afraid of the invisible predator all around us. Constantly watching and watched, what is it that we look for? Consisting of six vintage
Otocky
1986
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1986
Designed by popular Japanese multimedia artist Toshio Iwai, "Otokki" or Otocky (which is the appropriate spelling that appears on the game's main title screen) was released for the Famicom Disk System in 1987. Otocky may be best described as a
International Feel
2011
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2011
"International Feel" was David Rokeby re-installation of his earlier work "Body Language." It took place in the context of the Strategic Arts Initiative 2.0, a re-installation of the seminal 1986 telepresence exhibition "Strategic Arts Initiative"
8520 S.W. 27th Place
2004
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2004
8520 S.W. 27th PL is an installation about the pointlessness of our never ending decision making process: choosing between left or right, brown shoes or black shoes, K-mart or Wal-mart. The exhibit features modified Dancing Hamster Toys, originally
Google Adwords Happenings
2002
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2002
The Google Adwords Happening: how a global happening on Google unveiled the Generalized Semantic Capitalism. “At the beginning of April, a debate took place on rhizome.org mailing list, about how to earn money with net art. It suggested to me an
Mutatis mutandis
1995
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1995
"Mutatis mutandis" is an interactive computerised installation. Its hypermedia project realised from digitalized video images and sounds. It addresses issues concerning poetry and philosophy, and explores the language of interact ivity in the
Hunting Trophies
2008
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2008
video
"Hunting Trophies" is a project showing a collection of eleven hunting trophies hung on the wall. These trophies are similar to those that hunters could exhibit proudly in their living room but here they are chests of robots. Each robot has its
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