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Art and Technology
1997
-
1997
Event: Art and TechnologyInstitution: Itaú Cultural InstituteComment:
Emocao Artificial 3.0
2002
Event: Emocao Artificial 3.0Institution: Itaú Cultural InstituteComment:
art.ficial emotion – 6th New Media Biennial
2012
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2012
Event: art.ficial emotion – 6th New Media BiennialInstitution: Itaú Cultural InstituteComment:
[ epidemiC]
[epidemiC] is a network of people working in sectors as diverse as art, computer science, anthropology, communication, history, and economy. [epidemiC] explores the phenomena arising from the intrusion of computer science's cultural behaviors into
F.A.B.R.I.CATORS
F.A.B.R.I.CATORS is a digital media company specializing in: Interactive Technology, Virtual Reality, Interactive Media, Networking, Robotics, Digital Media and Integrated Media. The company operates in the fields of: Art, Design, Architecture,
Esteban Garcia Bravo
Inspired both by constructivist avant-gardes and cognitive psychology, Garcia uses shape to test the senses and push the boundaries of visual assumptions. His work looks past the idea of shape as a function and instead explores its endless
Emocao art.ficial
2002
web of life
World Skin
2009
Event: World SkinInstitution: Itau CulturalComment:
Snow Yunxue Fu
Snow Yunxue Fu is a US-based Chinese-born New Media Artist, Curator, and Assistant Arts Professor in the Department of Photography and Imaging at New York University Tisch School of the Arts. Using topographical computer-rendered images and
Jonathan Harris
Jonathan Harris studied computer science at Princeton University before winning a 2004 Fabrica fellowship in Italy. He creates online projects that re-imagine how humans relate to technology and to each other. These combine elements of computer
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