Archive Search

  • Benayoun, M.. La Science soumise a la Question par l'Art http://www.academia.edu/35833598/La_Science_soumise_a_la_Question_par_lArt.
  • In contemporary times we may ask: is the search for self-knowledge extended and amplified through the medium of digital media? Or, do we find ourselves in a crisis - like that of Narcissus’ confusion or the loss of the soul - in which we can no
  • Noriyuki Fujimura is a Japanese Media Artist and architect exploring the field between interactive art and public space. Research Fellow, STUDIO for Creative Inquiry, Carnegie Mellon University.He has a BA in architecture (Tokyo National University
  • Benayoun, M.. Le "Générateur de Failles Psychologiques Intégré" http://www.academia.edu/35883827/Le_G%C3%A9n%C3%A9rateur_de_Failles_Psychologiques_Int%C3%A9gr%C3%A9_performance_danticipation_sur_lInternet_des_Objets_2003_French.
  • Herwig Weiser is an interdisciplinary artist who work collaboratively. His long-term investigation of the relationship between electronic information and data systems, and the raw hardware that drives these technologies, draws on aesthetic,
  • Manovich, Lev. From Reading to Pattern Recognition http://manovich.net/index.php/projects/article-2011.
  • F.A.B.R.I.CATORS is a digital media company specializing in: Interactive Technology, Virtual Reality, Interactive Media, Networking, Robotics, Digital Media and Integrated Media. The company operates in the fields of: Art, Design, Architecture,
  • inter / face -
    In "inter / face" Rokeby continues his exploration of the relationship between the abstract world of language and the physical world of body. The work uses the expressions on the viewer's face as an interface to a responsive virtual world built
  • The Mechanic of Emotions is an art opera in 15+ parts each part can be a statement, an event, an installation, an object, a concert, a performance, a web site, a business... the Mechanics of Emotions (M-E) try not to tell the story of the
  • Narcissus' Well was originally inspired by the seminal Pepsi Pavilion, which was created by E.A.T. (Experiments in Art & Technology) for Expo ’70 in Osaka, Japan. In the Pepsi Pavilion, a 90-foot diameter spherical mirror engaged viewers in the