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Journey into VR
1996
... Steven. Journey into VR Computer Graphics
World
16, no. 10 (1996): 59-60.
Open Art, from
the
Dump to
the
Collider
2011
...Event: Open Art, from
the
Dump to
the
ColliderInstitution: Open
World
...
the
ColliderInstitution: Open
World
ForumComment:
Steve Sherrell
... studied Painting and Drawing at
the
School of
the
Art Institute of... paintings in
the
Chicago art
world
when in 1992 he walked through...
Dennis del Favero: Deep Sleep
2004
-
2005
... psychiatric institution of
the
1970's where patients were...
the
interplay between
the
world
of psychiatry and
the
world
of...
E-Sparks
2001
-
2005
... installation to explore
the
creative content and suggestions...
the
image of
the
artificial
world
is projected on a 2D screen.
The
...
Responsive Workbench
1993
-
1993
video
... data on a horizontal table
top
. Lightweight stereoscopic shutter... end result has been that
the
se
companies
have built
the
ir own work... SPONSIVE WORKBENCH : THINKING BY HAND 1993
The
Responsive Workbench is an... and within
the
Walt Disney
World
Resort in Orlando proactively...
INsideOUT
2009
-
2013
...This performance is about
the
materialization of
the
performer’s thoughts and... try to envision
THE
INVISIBLE
WORLD
.”
The
Bush Soul (#1)
1997
-
1997
...Bush Soul # 1 is
the
first work in a series of three interactive art installations...
the
role of human presence in a
world
of artificial life. (Rebecca...
Interactive Art on
the
Internet
1995
...Kac, Eduardo. Interactive Art on
the
Internet In Ars Electronica 1995. Welcome to... 1995. Welcome to
the
Wired
World
, edited by Peter Weibel and Karl...
Place
world
2000
video
... by pathways that provide a
top
ography of navigable connectivities... (eSCAPE) that explores
the
potentialities of a new interaction... It is a virtual, navigable
world
that is populated by an...
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