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  • ... space becomes a surface for showing film clips. The content of this installation is a personally contrived cultural and technological history of virtual reality. The four thematic worlds constitute a virtual memory theater of diverse quotations and...
  • ... audience. The action of the work was controlled by one member of the audience using two specially made joysticks. Embodying techniques developed for flight simulation, this work gave the operator the ability to interactively move his virtual point of view...
  • ... creation of fictional worlds in art and literature. 3D image synthesis, digital image processing and digital post production techniques were used extensively in these visual sequences.
  • ... to that artwork. As a result of the increasingly ubiquitous nature of the Internet and the maturing of 3D interaction techniques, there is a growing need to define aesthetic frameworks for the technological development of new social interaction...
  • Virtual Orchestra -
    ... (open space, concert hall, church) and pieces in different musical styles can be selected from a menu. Various techniques are used to produce this fully synthetic experience: rule-based agents for players' behavior, neural networks for...
  • Wings -
    ...Our most recent project was to advance the technology and techniques discovered during production of The Adding Machine. We utilized the projected computer graphic system developed for The Adding Machine, but further required that each audience member wear a unique...
  • ... years. Now I am living and working in Rome. My artistic research analyses differences in virtual spaces through a variety of techniques technologies and devices - often using virtual reality and augmented reality technologies as an artistic medium to explore...
  • ... Reflecting on well over a half century of his work he sees continuity between drawing with his hand and drawing with his code, a technique he calls drawing with my “mind-hand”. Since the mid 1980’s all of his algorithmic works are works on paper drawn with pen...
  • Panspermia -
    ... system. Original software was used to create and animate forests of 3D plant structures. "Artificial evolution" techniques were used to interactively select from random mutations of plant shapes until a variety of interesting structures...
  • ... awarded Computer-World Smithsonian Awards. Schwartz began her computer art career as an offshoot of her merger of art and technology, which culminated in the selection of her kinetic sculpture, Proxima Centauri, by The Museum of Modern Art for its...