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  • Menagerie
    The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a
  • Currently the Director of Dundee Contemporary Arts, Scotland’s largest contemporary arts and media centre, I lead a large staff team and a critically acclaimed programme of contemporary art, cinema, research and production & education activity.
  • Why EK Modernism matters? was a conference paper and discussion that examined the legacies of the net artwork (EKnewTown.com). This pioneering net artwork enabled residents and visitors anywhere in the world to explore East Kilbride first hand by
  • In the installation Frontiers of Utopia the visitor is confronted with eight virtual female characters, based on the histories of real women who were born in different periods: 1900, 1930, 1960 and 1990. All eight characters dream of the way in
  • 2010 John Curtin Gallery (5 February - 30 April 2010) "Art in the Age of Nanotechnology" Perth International Arts Festival exhibition curator: Chris Malcolm artists: Christa Sommerer (Austria) & Laurent Mignonneau (France); Paul Thomas (Aus) &
  • Paradise Tossed -
    "Paradise Tossed" by Jill Scott gives the opportunity - from the point of view of a woman - to explore four different apartments and their technical equipment in different time periods. "Paradise Lost" or "Tossed"? "Paradise Tossed" is a
  • Lenticular Bicycle is the first sculpture in the series to use human energy. The pedal-powered movie references the ingenuity and resourcefulness of the hacked bicycles that are roughly converted for use in family businesses throughout Southeast
  • Falling Girl is an immersive interactive narrative installation that allows the viewer to participate in the story of a young girl falling from a skyscraper. During her miraculously slow descent, the girl reacts to the people and events in each
  • As viewers walk in front of Make Like a Tree’s projected wall, their shadows are recorded and return to this same image as eerie figures in the foreground and background that move between trees, disappear suddenly, and fade into the distance.
  • enter project here:artport.whitney.orgScroll down to the bottom of the code to launch its results.Please adjust your Java Security Settings in order to launch the Programme.Commissioned by the Whitney Museum.