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Games with a Magic Edge
1997
Carlisle, Isabel. Games with a Magic Edge The Times (June 26th 1997): 39.
Televirtual Chit Chat
1993
video
During Imagina '93 computer graphics installations in Monte Carlo and in Karlsruhe were connected by modem through a conventional telephone line. Facing large video screens, the two distant players each shared the same virtual image space.
It´s time
2010
IT'S TIME challenges one of the overarching question that pertains to the post-modern world: the acceleration of time induced by collective behaviors, and the level of frustration it induces on individuals. IT'S TIME aims at investigating several
BOLGERI & MARÍN
“Our creative processes emerge from affections and expand” BOLGERI & MARÍN is an art duo formed by Carla Bolgeri and Francisco Marín that lives between Chile and Italy where they research and produce in the field of performance, music and
METODOLOGIA PARA USAR DADOS FISIOLÓGICOS E REALIDADE VIRTUAL EM ERGONOMIA DO PRODUTO APLICADOS A UM SIMULADOR VEICULAR
2014
MIRANDA, M and Diana Domingues and Cristiano MIOSSO and Carla AGUIAR and T BERNARDES and H COSTA and L OLIVEIRA and A. B. S OLIVEIRA. METODOLOGIA PARA USAR DADOS FISIOLÓGICOS E REALIDADE VIRTUAL EM ERGONOMIA DO PRODUTO APLICADOS A UM SIMULADOR
Development of Simulation Interfaces for Evaluation Task with the Use of Physiological Data and Virtual Reality Applied to a Vehicle Simulator
2015
Miranda, Mateus R. and Henrik Costa and Luiz Oliveira and Carla Aguiar and Thiago Bernardes and Cristiano MIOSSO and Alessandro B. S. Oliveira and Diana Domingues. Development of Simulation Interfaces for Evaluation Task with the Use of
Adventures of Tom Tomiczky
2011
Between dream and wakefulness there is an area where things do not belong to dreams yet, but they are still not real completely. Here travels Tom Tomiczky getting through from one story to another, being the hero of poetic, burlesque, surreal or
Repräsentation - das Wort, die Vorstellung, der Gegenstand
1992
Ginzburg, Carlo. Repräsentation - das Wort, die Vorstellung, der Gegenstand Freibeuter 53 (1992): 2-23.
Demolition Man: The Making of an Interactive Action Movie and the Future of Games
1995
Allen, Rebecca. Demolition Man: The Making of an Interactive Action Movie and the Future of Games In Imagina '95, Monte Carlo: 1995.
IMAGINA 94
1994
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1994
Event: IMAGINA 94Institution: Festival de Télévision de Monte-CarloComment:
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