Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
302
303
304
305
(current)
306
(more)
488
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Die Aspen Movie Map
2004
Wagner, Kirsten. Die Aspen Movie Map Paragrana. Internationale Zeitschrift für Historische Anthropologie 13 (2004): 43-47.
Künstliche Paradiese?: Betrachtungen zur Welt der elektronischen Medien - und zu anderen Welten
1995
Welsch, Wolfgang. Künstliche Paradiese?: Betrachtungen zur Welt der elektronischen Medien - und zu anderen Welten Paragrana. Internationale Zeitschrift für Historische Anthropologie 4, no. 1 (1995): 255-277.
Corpocinema
1967
-
1967
The Corpocinema ('corporeal cinema') was an expanded cinema environment presented in a series of open-air performances in Rotterdam and Amsterdam in 1967. The basic structure was a large air-inflated transparent PVC dome onto which film
The Body Remembers
1996
-
1996
Spanning 22 years and three continents, the performance, video and digital media work made by Jill Scott coalesces at points that are both corporeal and mechanistic. The differing themes and effects of each work are supported by a range of interests
Machine Dreams
1994
-
2000
The installation "Machine Dreams" uses video to trigger zones of individual sound samples. It is an interactive installation that uses the reaction of the participant to the visual component of the space to produce a soundscape. The visual
Perceptual Arena
1993
-
1993
video
Perceptual Arena is a realtime virtual environment. In the default state completely empty, it creates an audio visual space texture as a coding of the user interaction. The interaction is simply to be in the space, to perceive it, to move around and
Radoslav Rochallyi
My artwork is critical of social, political, and cultural issues. My work often refers to European history and especially the present. For the last few years, I have been working on my works in the Visual Mathematical form. I process every idea both
The Tribe
2003
-
2003
What can the most successful doll on the planet show us about being Jewish today? Narrated by Peter Coyote, the film mixes old school narration with a new school visual style. The Tribe weaves together archival footage, graphics, animation, Barbie
American Lessons - The White Room
2001
-
2001
The White Room is a metaphor that illustrates the Brazilian atmosphere face to the constant changes in the domestic economy. Moreover, it points to the delicate balance between North and South - in terms of world geography -- after globalization.
All you can see
2008
-
2008
With common video formats, almost 17 million different colours can theoretically be represented on the screen today. If these are shown all at once, a condensation in pure white is generated in the digital picture production. Translated into a
1
…
(more)
302
303
304
305
(current)
306
(more)
488