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Topography of Movement
2016
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2016
Dynamic projection The dynamic image projection 'Topography of Movement' features two oversized hands in motion. They seem to be feeling out their environment, gliding or swiping over the surface upon which they rest. The two cropped projections
sens:less
1996
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1996
sense:less is a place for humans to experience a stranger alternate reality. Through VR technology and a custom made body suit sense:less puts the user in a multi-sensory environment. This is a dramatic space, influenced by theatre, and the
genieBottles
2000
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2001
The genieBottles system presents a story that is told by three genies that live in glass bottles. When a bottle is opened, the genie contained inside is released and begins to talk to the user. If several genies are released at once, they converse
11:11:11 UpStage Festival
2011
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2011
The 11:11:11 UpStage Festival took place on 11th November 2011 (with a bit on the 10th and 12th, depending on where you are in the world). This was the 5th annual festival of cyberformance in UpStage.
SMDK - Simulationspace of Mobile Datasounds
1993
SMDK is a cross-disciplinary project by Knowbotic Research that results from an exchange of working techniques between media artists, computer musicians and computer scientists. The interactive environment SMDK consists of a data base containing
Tryalogue
2013
Three white balls in the field of snow. The balls are robots capable of autonomous and coordinated movements. They are exchanging information about their reciprocal positions and are using as a motion equation the law which is qualitatively
Diaa Ahmedien
Diaa Ahmed Mohamed Ahmedien is a lecturer in sciences of visual arts and sciences of New-Media Arts. He is an artist, educator, researcher, and creator to setup systems of artworks, basically depending on the intersection between art, sciences, and
Dust
2015
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2015
The work “Dust” bind generative HD video projection with kinetic camera. Since some months I am collecting dust particles on a pice of black plexiglass. Monthly, I photograph the collected set, clean the surface and start from the beginning. The
it feels like home
2021
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2021
“It feels like home” is an online intervention that uses the synthetic space of the browser as a stage to unfold an interactive, performative and generative virtual experience. Experimenting with the notion of time during a pandemic and isolation,
MOCKUP MODEL, MOCKUP MODEL 2
2012
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2013
3D printed object 200 x 120 x 120mm each MOCKUP MODEL: 3D plaster print, polymer plaster, 23 carat gold leaf; MOCKUP MODEL 2: 3D FDM print, polyamide, chrome-plated In co-production with Veronika Schnell The object 'MOCKUP MODEL' is based on the
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