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  • Frankel, Felice. Envisioning Science: the Design and the Craft of the Science Image. Cambridge, MASS: The MIT Press, 2004.
  • Ken Rinaldo is internationally recognized for interactive art installations developing hybrid ecologies with animals, algorithms, plants, and bacterial cultures. His art/science practice serves as a platform for hacking complex social, biological,
  • Boden, Margaret A.. Autopoiesis and Life Cognitive Science Quarterly 1 (2000): 117-145.
  • Wilson, Stephen. Information Arts: Intersections of Art, Science, and Technology. Cambridge, MA: The MIT Press, 2003.
  • Ullmann, Ellen. Programming the Post Human, Computer Science redefines "life" Harper´s Magazine (October 2002).
  • Águeda Simó is a multimedia and research artist who investigates and teaches the interaction between art and science using new technologies. She started her artwork in the field of video developing an aesthetic that led her to work with computer
  • Karina Smigla-Bobinski works as intermedia artist with analogue and digital media. She produces and collaborates on projects ranging from kinetic sculptures, interactiveinstallations, art interventions, featuring mixed reality and interactive art
  • Ed Tannenbaum was an Artist in Residence at the Exploratorium in San Francisco, Art Institute in Chicago, consulted and developed traveling shows with the Fleet Science Center, consulted with Atari, Sony, 3DTV Corp., Tom Tit’s Experiment in Sweden,
  • Nell Tenhaaf is an electronic media artist, writer and educator. Tenhaaf works propose the deconstruction of the mainstream biological discourses and the cultural implications of biotechnologies and Artificial Life. She has exhibited across Canada,
  • Kemp, Martin. Visualizations: The Nature Book of Art and Science. Berkeley, Los Angeles: University of California Press, 2000.