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  • Patrícia Gouveia is an artist, designer, scholar, and curator with more than twenty years of research experience in arts, design, gaming, and interaction. She has been working in Interactive Arts and Design since the 1990s. Her research focuses on
  • Lecturer at the Department of Philosophy at the Universidad Nacional Autónoma de México (UNAM). I am researcher for the National Research System (Level 1) in Mexico, and Chair of the Feminist Caucus and Social Media Editor for the American Society
  • Munster, Anna. Materializing New Media: Embodiment in Information Aesthetics. Hanover, NH/London: Dartmouth College Press, 2006.
  • Pat Badani (b. Argentina) draws from the fields of media art, science, and technology to explore the intersectionality of environmental and social issues. She often uses 'food' to create artistic arguments that blend aesthetics and criticism,
  • Benayoun, Maurice. Art Collider: Towards Transactional Aesthetics In AAO Project Conference Proceedings, Athens: Papasotiriou Publishing, 2011.
  • Birkhoff, Georg David. A Mathematical Theory of Aesthetics and its application to Poetry and Music The Rice Institute Pamphlet 19, no. 3 (July 1932).
  • Bense, Max and Abraham A. Moles, ed. bit international 1 - the theory of information and new aesthetics. Zagreb: Galerije grada Zagreba, 1968.
  • Willet, Jennifer and Shawn Bailey. BIOTEKNICA: Organic Tissue Prototypes The State of the Real: Aesthetics in the Digital Age, Damian Sutton, Susan Brind and Ray McKenzie, Edts. (2006): 125-134.
  • Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
  • Chen Yun-Ju is a New Media Artist from Taiwan. Her interests include art and technology, philosophy, interactive media, and embodiment. Her work spans multiple fields including video, installation, and performance art to express personal emotions