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  • Pick a Card, Any Card -
    Pick a Card, Any CardArtist: Jane ProphetComment:
  • It is 1919. Victor Tausk, a Vienese psychoanalyst examines a patient, Miss Natalija A. She tells him that her mind and body are being manipulated by a mysterious electrical apparatus operated secretly by physicans in Berlin.
  • Enter the mechanics of a mind shot through by the forces of elctromagnetism, language and logical torment. Inspired by the play Doctor Faustus Lights the Lights. A collaboration between Zoe Beloff and the Wooster Group Theater Company.
  • Beyond -
    In a playful spirit of philosophical inquiry, Beyond explores the paradoxes of technology, desire and the paranormal posed since the birth of mechanical reproduction: the phonograph severing the voice from the body, photography capturing the soul and...
  • Equivalents II -
    The "Equivalents II" project has evolved out of an intent to mathematically simulate believable still-images that convey the realism of the photographic. It is based on an interactive computer program that produces abstract, cloud-like images when...
  • [the clearing] -
    The Clearing is an interactive installation artwork that focuses on the language of American print media's representation of the Bosnian crisis during the 1993-1994 period based on material culled from the archives of the Oakland Data Center.

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  • "An Anecdoted Archive from the Cold War" is an interactive CD-ROM and computer-media installation project that explores the inscription of historical narrative through the process of archive construction. This non-linear index, or narrative features...
  • Slippery Traces -
    Slippery Traces is a multi-linear visual narrative in which viewers navigate through a network of over 240 interconnected postcards classified into 24 categories or chapters. The intention of the work has been to explore database structures as a...
  • Tracing -
    Tracing is a two screen projection installation that uses the two-sides of a wall positioned in the middle of the gallery room to contrast two states of cultural difference in the information age. Texts and ambient sounds are continuously projected...
  • A Sense of Place -
    An out-of-focus "still-life" image of a window display is projected on a full screen gallery wall. As the audience moves in the gallery space, items from the inventory of objects in the image come into focus depending on the audience's relative...