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Performing Data - Monika Fleischmann + Wolfgang Strauss
2011
Kluszczyński, Ryszard W. and Derrick de Kerckhove and Luca Farulli and Monika Fleischmann and Wolfgang Strauss and Ryszard W. Kluszczyński and Derrick DeKerckhove and Luca Farulli and . Performing Data - Monika Fleischmann + Wolfgang Strauss.
Place - Turkey
2010
PLACE-Turkey (YER-Türkiye) takes participants on an embodied journey through a virtual landscape of panoramic photographic scenes and cinematic events. It utilizes the interaction paradigm first developed in PLACE-a user’s manual (1995), which is a
Responsive Workbench
1993
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1993
video
RESPONSIVE WORKBENCH : THINKING BY HAND 1993 The Responsive Workbench is an evolution of the interactive table interface in Berlin-Cyber City, which inspired physicist Wolfgang Krüger's Responsive Workbench idea. The first prototype was created in
Babel
2001
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2001
Babel is a site specific work for a non-site. The context of the work is non-physical. The site is an abstract thing...information space and the taxonomy of knowledge that all libraries represent...which the Internet, where the project is realised,
AME: Art After Museum
1992
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1992
an art collection concieved by contemporary artists for virtual reality OPUS IN MACHINA > IMAGO EX MACHINA ART EXPLORER : AN ACTIVE SPECTATOR Milestones for an Art After Museum Is there thing such as Art After Museum ? Cosa Mentale Back to
Memopol-II
2011
Memopol-2 is a social machine that maps the visitor’s information field. When an identification document such as a national ID card or a passport is inserted into it, the machine starts collecting information about the visitor from (inter)national
Vanessa Vozzo
Vanessa Vozzo is a media artist and professor. She has been working in art since 1990. Specializing in media art from 2005, particularly in the field of art and science/hybrid art and interactive/open documentary. She uses interactive, immersive and
Camille Baker
Camille Baker is an artist-performer/researcher/curator within various art forms: immersive experiences, participatory performance and interactive art, mobile media art, tech fashion/soft circuits/DIY electronics, responsive interfaces and
Given
2020
https://aesthetic-machinery.com/given.html • series of five intelligent interactive video-sound installations or architectural projections controlled by hand and body gestures • 6K video projection with 4 channel interactive audio • video projection
Wie man sieht...Kunst mit Fotografie und andere mediale EskapadenDie Kunsthochschule für Medien Köln zu Gast im Museum Ludwig vom 07.07.-19.09.2000
2000
Zielinski, Siegfried and Kerstin Bergmann, ed. Wie man sieht...Kunst mit Fotografie und andere mediale Eskapaden Die Kunsthochschule für Medien Köln zu Gast im Museum Ludwig vom 07.07.-19.09.2000.
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