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Uncle Roy All Around You
2003
-
2003
... Having been t
old
they must meet Uncle Roy...
Drive
1998
-
2000
... Combining
old
and new, analog and...
Under Fire
2004
-
2005
... are harnessed and m
old
ed -- through drill,...
n-Cha(n)t
2001
-
2001
The surface inspiration for "n-Cha(n)t" was a strong and somewhat inexplicable desire to hear a community of computers speaking together: chattering amongst themselves, musing, intoning chants... "n-cha(n)t" is a community of "Givers of Names"
Push /Pull
2002
... round objects move
free
ly in any direction...
Electronic Cemetery
1996
Tomb on the Network. A project for a magazine "BRUTUS". A work as a curator of a imaginary museum. Actual museums are sometimes said to be cemeteries for art works, well then, what if I make a cemetery into a museum? Actual cemeteries always
PostPet
1996
-
2001
A artificial pet mail-soft. Planning and directing.(Graphic Design by MANABE Namie, Program by KOUKI Takashi) A pet you keep in your computer delivers your e-mail just like a carrier pigeon. If your e-mail friend has PostPet soft, your pet
Tristero
2002
-
2002
This webwork was commissioned by the Film and Video Umbrella as part of the Tristero project; a website where people can upload their junk mail for it to be manipulated or variously treated by an artist. Four artists, Nick Crowe, Jacqueline
Echelon
2001
-
2001
This work was made in response to a call by Metamute (London) for Jam Echelon Day 2001. It simply employs all the words stored in the Echelon system in a program that automatically generates texts using whatever dictionary it has available.
I like Frank
2004
-
2004
In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
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