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Critical Play: Radical
Game
Design
2009
...Flanagan, Mary. Critical Play: Radical
Game
Design. Cambridge, MA: MIT-Press, 2009.
Sensor-Based Manipulation Planning as a
Game
with Nature
1987
... Manipulation Planning as a
Game
with Nature In Robotics Research, ...
The
Game
is Not the Medium ... or "How To Ignore the Shiny Box"?
2006
...Oliver, Julian. The
Game
is Not the Medium ... or "How To Ignore the Shiny Box"? .
Mission to Earth (Soft Cinema
Edition
)
2003
Computer-driven media installation, custom movie generating software, database of video clips, variable configurations. Source: Lev Manovich
Data Fiction: Cairotronica’s 3rd
Edition
2021
-
2021
...Event: Data Fiction: Cairotronica’s 3rd
Edition
Institution: cairotronicaComment:...
Polygon Destinies: The Production of Place in the Digital Role-Playing
Game
2000
... in the Digital Role-Playing
Game
In COSIGN 2001 Conference...
La 5éme édition du festival Courant 3D 2017
2017
festival for 3D and VR
FILE
GAME
S RIO 2013 –
GAME
LOVER
2013
...ssinotto,Paula & Barreto,Ricardo, ed. FILE
GAME
S RIO 2013 –
GAME
LOVER. Vol.1000....
Global User Interface (Soft Cinema
Edition
)
2002
Computer-driven media installation with variable narratives and spatial configurations. Source: Lev Manovich
SHOW OFF LAB’
Edition
2012
2012
-
2012
...2012 SHOW OFF LAB’
Edition
2012 (during the FIAC in Paris, October, 17th-21st...
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