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Robot: Mere Machine to Transcendent Mind
1998
Mor
avec, Hans. Robot: Mere Machine to Transcendent Mind. Melbourne Victoria, Australia: OUP Australia...
Mind Children: The Future of Robot and Human Intelligence
1988
Mor
avec, Hans. Mind Children: The Future of Robot and Human Intelligence. Cambridge, MA: Harvard...
Don Ritter
... resembling road signs that convey issues of
mor
ality, sustainability and ontology. Ritter’s...
Magic forest
2002
... in 2011, and in ‘Images Of The Mind’, The
Mor
avian Gallery, (
Mor
avská Galerie) Brno, Czech...
The Pain machine
...The Pain machineArtist: Kirschner,
Mor
awe, ReiffComment:
SoundSlam 2.0 (w/ Trainer)
2003
-
2003
... fun, but it lacked the motivation to get
mor
e deeply involved. So we developed a game...
PainStation
2001
-
2001
PainStation comprises a box structure housing a horizontal screen over which the two players face each other. The software is based on Pong, an early computer game. Players use their right hands to control a bat on screen, and must keep their left
Biometric Sound Engine
2001
-
2001
Biometric identificationsystems like Irisscanning use mathematical methods to identify personal characteristics. The BiometricSoundEngine works the same way. Personal data like the color information of the human iris is not used for surveillance or
sensegenerator
1999
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1999
Sensegenerator recombines basic blocks of the german language to form sentences with fresh and unexpected meaning. The physical state of person gives clues for the complexity of the new sentence's structure. Words were sampled from arbitrary
SoundSlam
2002
-
2002
A DJ's life is hard and spoiling. Deejaying all night in overcrowded clubs and producing trax in the studio causes not only fame but also bad temper. DJs most frequently suffer from muscular atrophy and heart disease. SoundSlam is a high end
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