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Nuzzle Afar
1998
-
1998
..."Nuzzle" is a shared 3D virtual environment art work, using
digita
l networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals. Two terminals are...
Turbulence, Interactive Museum of Unnatural History
1994
-
1995
... phantasms and simulacra grown from mindless instructions, executed rigorously and exactly, without purpose or question, by a
digita
l computing machine. Users interact with the work using a touch screen. By pressing on words and symbols different sections...
Traces
1998
-
1999
... stark contrast to the rhetoric around VR, which argues that the experience allows the user to interact in a bodily way with
digita
l worlds. As I first argued in my essay "Virtual Reality as the end of the Enlightenment project" (in "Culture on the Brink",...
Displacements
1980
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1984
video
... Mom is still pensive, Dad still watches TV, and the daugther is curious. Displacements 2005 was shot and projected in
digita
l video rather than 16mm film, which, it turns out, was much more challenging.
Multi Mega Book
1997
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1997
video
... The MMB in the CAVE focuses on the specific argument of "The shift from the printed+book ... to the electronic text+
digita
l skin". The avatar Nem is composed using basic geometric forms, circle, triangle, sphere. These shapes shift to create a column...
Pinocchio Interactive
1999
video
...Pinocchio Interactive is a dynamic installation which integrates: robotic, animation,
digita
l fantasy and interactivity. It is a ludicrous experience which is filled with surprises, tricks and wizards of the life of pinocchio in the version 2000. More than an...
Tunnel under the Atlantic
1995
... images per second). On both sides of the Atlantic, the Tunnel uses ONYX SGI station, Indy station, next Station, SGI
digita
l camera, video projector, ISDN line and quadraphonic sound. Description by Benayoun et al
The Body Remembers
1996
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1996
...Spanning 22 years and three continents, the performance, video and
digita
l media work made by Jill Scott coalesces at points that are both corporeal and mechanistic. The differing themes and effects of each work are supported by a range of interests that extend across...
Digita
l Body-Automata
1997
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1997
...Housed in a white, clinical environment,
Digita
l Body- Automata is divided into three parts. These installations are called: A Figurative History (past mechanical transformation); Interskin (present
digita
l transformation) and Immortal Duality (future molecular...
Silicon Babe
1992
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1994
Digita
l Print Installation
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