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Seeing Double: Emulation in Theory and
Practice
2004
-
2004
...nt: Seeing Double: Emulation in Theory and
Practice
Institution: Guggenheim...
The Ecocinema reader: Theory and
Practice
2012
... Ecocinema reader: Theory and
Practice
. New York: Routledge/Amercian...
Agents as Artworks and Agent Design as Artistic
Practice
1999
... and Agent Design as Artistic
Practice
In Human Cognition and Social...
Sensing Sound: Singing and Listening as Vibrational
Practice
2015
... and Listening as Vibrational
Practice
. United States of America:...
VEXTRE, a new project involving augmented and virtual reality deals with the construction of the
community
's identity based on belonging feelings and tradition as opposed to politics and ideologies nationalists.
2020
-
2020
... with the construction of the
community
's identity based on belonging...
Theory and
Practice
of Media Art: Aesthetic Parergons and Perspectives
2010
...isseleva, Olga and Oliver Grau. Theory and
Practice
of Media Art: Aesthetic...
FABRICATION: EXAMINING THE DIGITAL
PRACTICE
OF ARCHITECTURE
2004
... EXAMINING THE DIGITAL
PRACTICE
OF ARCHITECTURE. Toronto:...
Electronic Arts
Practice
: Experiences in Australia and the USA
1994
...Penny, Simon. Electronic Arts
Practice
: Experiences in Australia and the USA...
Avidya: Non-Knowledge Production in the scene of Visual arts
Practice
2001
... in the scene of Visual arts
Practice
In Education, Information,...
From Information technologies (IT) to VR based art
practice
through communication obstacles
2017
... (IT) to VR based art
practice
through communication...
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