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  • ... signature. During the audio walk, the viewer (or perhaps the participant, to be more precise) is guided through a sonic "virtual" journey, using recorded voices and sounds delivered via headset. As the art form has progressed, Cardiff has incorporated...
  • ... Liverpool Biennial. Describing her Net-Based projects, she writes: POETRY AS SOCIAL STRUCTURE, E-COMMUNICATION, REAL/VIRTUAL INTERACTION. E-COMMUNICATION AS NEW MATERIAL OF ART. HOW INTERNET BRINGS IN DISCUSSION THE ROLE OF THE ARTIST, HIS IDENTITY,...
  • ... He exhibits, lectures, and conducts workshops worldwide. He pioneered the development of architecture for cyberspace and virtual space and of the algorithmic generation of architectural designs, created some of the world's first architectural and...
  • ... and cultural memory. She has done pioneering work in developing the dramatic and poetic capabilities of various forms of virtual and augmented reality as media for exploring social and cultural issues.
  • ... Gallery of Canada integrating three dimensional sound and visuals. This project pioneers new techniques for the exhibition of virtual reality (VR) pieces by blending computer-generated 3D sound with figures derived from Lawrence Paul’s paintings. In this...
  • ... "art interfaces" and software applications that deal with the issues of power and control, property and territory in the virtual world. (source: http://www.medienkunstnetz.de/artist/napier/biography/)
  • ... our perception of reality as well as the borders between the digital and the materal. He is best known for his work with the virtual reality performance art group Second Front, as half of NPTeam with his partner, Iranian Artist Negin Ehtesabian, and the...
  • ... to engage with quotidian materials -- sonic, physical, and cultural -- Ostrowski explores the liminal space between the virtual and phenomenological worlds. Engaged with tropes of interruption and flux, his works function as environments in a constant...
  • ... UK's leading artists working with digital media. For the past decade the collision between the real and the artificial or virtual has been a key area of investigation. Collins works across public, gallery and online spaces. Works include In Conversation;...
  • ... the Akademie der Bildenden Künste, Munich; founder-member of «Otherspace»; work in the field of installation and interactive virtual environments; lives and works in Berlin. source: http://www.medienkunstnetz.de/artist/u.gabriel/biography/