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  • The Echoes of Ambiguity within Electronic Space - A series of image files produced on a Commodore Amiga computer that were derived from ambiguous compositions of language representation - whilst being abstract yet representational of reality at the
  • A Commodore Amiga hyper-media computer programme, based on the theme of a media reported event from the 1990 Remembrance Ceremony in Whitehall, London. A young man ran out from the crowd and set fire to himself and shouted the words "think about the
  • In Telematic Dreaming (1992) a live telematic video installation linking two sites first exhibited at the legendary Koti Exhibition in Kajaani, Finnland, a bed is the medium for high definition images: images of a partner, perhaps many thausands of
  • Telematic Séance -
    The technology involved in "The Telematic Séance" is much the same as "Telematic Dreaming", however the situation is somewhat different. During the production of "Telematic Dreaming" I discovered many aspects of user interaction that I have brought
  • Telematic Vision -
    Artistic Statement by Paul Sermon First there was the bed, then came the sofa. The beginnings of this work started with the installation "Telematic Dreaming" produced in June 1992 for the "koti" exhibition in Kajaani, Finland. forwarding the
  • Telematic Encounter -
    Two dispersed installations are connected via an ISDN teleconferencing link, enabling audio and video communication between the two sites. The first installation (location 1), the main gallery installation consists of a table and chair on a carpet
  • The Tables Turned is preceded by Telematic Dreaming from 1992 and Telematic Vision from 1993. This installation is a continuation of the telematic theme placed within another social context. Dreaming used the bed, Vision used the sofa and The Tables
  • The powerful social aspect of Sermon’s work is visualized in the site-specific installation A Body of Water (1999), created for the exhibition Connected Cities, which has an atmosphere that borders on the eerie. In a chroma-key room set up in
  • This installation entitled There's no simulation like home is the culmination of artistic telematic research since 1992. The exterior of the installation resembles the back of a plasterboard stage set, or as if the bricks of a house had been
  • MURMURING FIELDS – WALK-IN SOUND SPACE 1997–1999 As part of the EU funded eRENA Project (Electronic Arenas for Art, Culture Entertainment), Fleischmann und Strauss and the MARS lab created Murmuring Fields (1997-99), a sequel to Home of the Brain,