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  • Fleischmann, Monika and Wolfgang Strauss and Cristian A. Bohn. Liquid Views In Medien - Kunst - Geschichte., edited by Hans-Peter Schwarz, 108-109. : ZKM Karlsruhe und Prestel München, 1997.
  • transmedia '97 -
    The festival focused again on multimedia, innovative television and video. In 1997, the festival also integrated technological developments and philosophical discourses relevant to these media realms into the programme: brain research,
  • DOMINGUES, DIANA MARIA G. As Instalações Multimídia Como Espaços de Dados Em Sinestesia Relações Corpo/ Arquitetura/ Memória e Tecnologias. Coletânea Ccha Cultura e Saber, Caxias do Sul: EDUCS 1, no. 2 (1997): 33-51.
  • World Skin is an interactive artwork presented for the first time at Ars Electronica (Linz, Austria). It won the Golden Nica Award in the Interactive Art category in 1998. Armed with cameras, we are making our way through a three-dimensional
  • Die Sprache der Dinge -
    Die Sprache der Dinge is an archive of personal memorabilia presented on a conveyor belt-like 'shelf' on the black monitor screen, and able to be arranged according to numerous objective criteria. Associative spoken texts accompany each
  • On a dark computerscreen the viewer sees a threedimensional sphere with a surface showing a closeup view of human skin. By lifting up the mouse and moving the ball underneath with the thumb the movement of the virtual object can be manipulated.
  • Pentimento - video
    ... of these interactions are delivered across four separate projection...
  • Interactive digital video projection environment 12 x 12 x 6 metres 2 large scale video projections, colour, multi-channel interactive sound In collaboration with Sue Hawksley (Choreography) and Stuart Jones (sound) Produced by Victoria
  • Halo
    Interactive digital video projection environment 30 x 10 x 12 metres 4 large scale video projections, colour, multi-channel interactive sound In collaboration with Sarah Rubidge (choreography) and Stuart Jones (sound) Produced by Film and
  • In her VR piece, The Parallel Dimension, Teresa Wennberg based her work concept on a realistic form language combined with highly sophisticated texture maps. There is a clear relation to her earlier works in 2- and 3-dimensional computer animation