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Seed/Tree
2005
-
2007
video
SEED /TREE (2005) Installation/Butoh Performance/Live Electronics This project was created during an “artist in residence” program at the ZKM (Centre for Media Art in Karlsruhe, Germany). Feelings, associations, mental images and spontaneous
Invisible City Excerpt 3.00
2003
-
2006
video
"The work series entitled netropolis is an exploration of the way global cities will develop in the future. Of similar magnitude to the impact of the industrial revolution in the late 19th century, it is now computer networks and the information
Starbright World
1994
-
1997
Starbright World was a pioneering online multi-user 3-D virtual world in which seriously ill children in hospitals across the United States could meet via a network to play with each other as avatars, build a part of the world themselves, discuss
Museum for Insects
2013
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2017
video
Can we know insects through electronic and artistic interfaces? Do they know us? Can they experience art? Can we develop new relationships with them? I built a miniature museum space and used telepresent technologies to re-scale the situation and to
the puppet(s)
2005
video
Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment.
the puppet(s)
2005
video
Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment.
Julie Freeman
Julie Freeman works with natural systems and emergent technologies. Her large scale installations and online artworks have, since the early 1990s, pioneered her conceptual and critical approach to working with real-time data as a living and
Ricardo Iglesias
Philosophy Bachelor, Madrid Autónoma University (UAM), Fine Arts PhD, Barcelona University (UB): "Robotics as Artistic Experimentation. A Historical Approach to the Evolution of Automaton Machines from the Perspective of the Aesthetics". Currently,
Cadence
2022
-
2023
Animated film poem created with a constellation of common wayside flowers, gathered during walks on land reclaimed from the sea along the shore of the Laira estuary, on the coast of SW Britain, an endangered habitat now threatened by coastal erosion
Fruit Machine
1991
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1991
video
In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication
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