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CEREBRAL LANDSCAPES (REFLECTION)
2006
Kinetic light installation bended plexiglas, light projection and reflection, electronic light modulator variable dimensions Four projectors illuminate a bent piece of plexiglass positioned horizontally on the floor that reflects a multi-layered
An Ascent
2020
video, 7,08’ By mixing colourful abstract light patterns and fragments of figurative reality the video aims to visualize a kind of inner psychological landscape, where words, thoughts, memories, emotions and desires combine and coexist in a highly
Fly Simulator
2018
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2018
video
Fly Simulator VR installation ©2018, Laurent Mignonneau and Christa Sommerer Fly Simulator is a VR software specifically developed for Ars Electronica 2018 and Speculum Artium in Trbovlje. It is a simulation of a few thousand flies that organize
Collision
2005
Islamic patterns and American quilts and the colours and geometry of flags as an abstract field of reflection.
Making of Eve Clone I
2016
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2016
In the video Making of Eve Clone I, I looked back and represented the process of me creating Eve Clone and the evolution of her body in each period. From the original drafting of Eve Clone, which recorded my inspiration of drawings, to using
Escher Girl
2002
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2002
Archival Digital Print, Sizes: 8”x10” and 13”x19” Pigment Inks on cotton rag substrate or Light Jet digital photo prints. (Also available larger custom sizes or NFT by special order) Date created: March 2002 Victor: This is a portrait of a woman who
Making of Eve Clone I
2016
-
2016
video
In the video Making of Eve Clone I, I looked back and represented the process of me creating Eve Clone and the evolution of her body in each period. From the original drafting of Eve Clone, which recorded my inspiration of drawings, to using
Alexandra Dementieva
Lives and works in Brussels The idea of interaction between the viewer and an artwork, mediated by technologically progressive visualization methods, lies at the core of her work. In her installations she uses various art forms on an equal basis:
Simmulation of Cellular Patterns by Computer Graphics
1969
Puzin, M.. Simmulation of Cellular Patterns by Computer Graphics. Toronto, CAN: University of Toronto, Department of Computer Science, 1969.
Cultural Analytics: Visualizing Cultural Patterns in the Era of “More Media”
2009
Manovich, Lev. Cultural Analytics: Visualizing Cultural Patterns in the Era of “More Media” http://manovich.net/index.php/projects/cultural-analytics-visualizing-cultural-patterns.
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