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  • Fischnaller, Franz. Tracking the Net In Fleshfactor, Ars Electronica Festival ´97, , 137-138. : 1997.
  • Sommerer, Christa and Laurent Mignonneau. Phototropy II In The Interaction ’97, edited by Itsuo Sakane, 48-51. Gifu: IAMAS Academy and Softopia, 1997.
  • Sommerer, Christa and Laurent Mignonneau. The Application of Artificial Life to Interactive Computer InstaIlations In AROB’97 International Symposium on Artificial Life and Robotics, Conference Proceedings, , 11-15. Oita: Oita University, 1997.
  • Weelden, Willem van. Interview with Zoe Beloff In Catalog of the15th World Wide Video Festival, Stedelijk Museum, edited by Stedelijk MuseumAmsterdam, NL: 1997.
  • Sommerer, Christa and Laurent Mignonneau. A-Volve - An Evolutionary Artificial Life Environment In Artificial Life, edited by Christopher G. Langton and Katsunori Shimohara, 167-175. Boston: MIT Press, 1997.
  • Osmose
    Davies, Char. Osmose In Arte Virtual - Realidad Plural, edited by Karin OhlenschlägerMonterrey, MEX: Museo de Monterrey, MEX, 1997.
  • Morse, Margaret. Virtually Female: Body and Code In Processed Lives: Gender and Technology in Everyday Life, edited by Jennifer Terry and Melodie CalvertNew York: Routledge Champman and Hall, 1997.
  • Carlisle, Isabel. Games with a Magic Edge The Times (June 26th 1997): 39.
  • Reid, Robert. ArchitectsBeobachters: 1,000 Days that Built the Future of Business. Hoboken, NJ: Wiley and Sons, 1997.
  • Sommerer, Christa and Laurent Mignonneau. Interacting with Artificial Life: A-Volve Complexity Journal 2, no. 6 (1997): 13-21.