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Scavengers
2020
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2020
video
Scavengers ©2020, Laurent Mignonneau & Christa Sommerer developed for the TransArt Festival at Centro Trevi in Bolzano and supported by MEET Milano Beetles form a group with more than 350.000 known species. They come in many variations and forms and
Spring up Ⅱ-Coexistence
2014
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2014
Spring up II – Coexistence serves as an evolutionary product of the sound-sensitive installation of Spring up – it is a replication of its DNA. This continuation of life is just like cell division, the fundamental process of organism growth and
Portrait of Eve Clone
2010
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2020
video
I named it Eve Clone as God created Eve, and humans want to play God and created a cloned Eve. I integrate the elements of the human chrysalis and human beast to shape the double identities of Eve Clone, who was both charming and evil. I quoted the
Portrait of Eve Clone
2010
-
2010
I named it Eve Clone as God created Eve, and humans want to play God and created a cloned Eve. I integrate the elements of the human chrysalis and human beast to shape the double identities of Eve Clone, who was both charming and evil. I quoted the
Disillusion of a Fish Pond
1967
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1967
Disillusion of a Fish Pond was one of three performances during the exhibition This is no Thing - This is a Situation of Opportunity at the Kingly Street Gallery in London. In this work a naked woman swathed in bandages of cotton-wool was sitting at
Video Ball Sculpture
1980
video
Inside perspex panels and electro-mechanical system is able to sort over 2000 balls and create images by choosing the relevant positions of either the dark-blue or pale-yellow balls. These images are first created (by anyone) by drawing on a video
Genesis
1999
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1999
Genesis is a transgenic artwork that explores the intricate relationship between biology, belief systems,information technology, dialogical interaction, ethics, and the Internet. The key element of the work is an "artist's gene", a synthetic gene
Tangible Viewpoints
2000
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2001
Tangible Viewpoints is a system for interacting with a character driven narrative. The different segments of a multiple point-of-view story are organized according to the character viewpoint they represent, as well as their place in the overall
Phoney
2006
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2006
Most days we spend a great deal of time watching screens and massaging interfaces. It is only through the looking glass of our devices that we may assume our electronic doppelganger. Wearing it like invisible armor, our avatar helps us navigate and
Bodytext
2010
Bodytext is a performance work that involves speech, movement and the body. A dancer's movement and speech are re-mediated within an augmented environment employing real-time motion tracking, voice recognition, interpretative language systems,
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