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  • Streaming Conscience was created to celebrate Amnesty International’s 40th anniversary. The project enabled the entire content of the Amnesty International website to be presented in a vivid, animated and ever changing stream of information which...
  • Stream I Stream II -
    Stream deals with issues concerning presence, both physical and remote (virtual), and asks "what if" we all lost the ability to differentiate ourselves and our sense of singularity in the world? What would it be like if we could all see what...
  • Bullinger, Hans-Jörg and Wolfgang Bauer. Strategische Dimensionen der Virtual Reality In Virtual Reality ´94, edited by Hans-Jörg Bullinger and H.J. Warnecke: 1994.
  • Ranzenbacher, Heimo. Strategies of Intertainment In Ars Electronica 2001: TAKEOVER - Who´s Doing the Art of Tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SchöpfNew York, Wien: Springer Verlag, 2001.
  • Kluszczyński, Ryszard W.. Strategies of Interactive Art Journal of Aesthetics & Culture 2 (2010): 1-27.
  • Strata -
    The Strata project explores the design of layered, electronically-augmented physical models that serve as tangible interfaces to specific dataspaces. Strata's first application is an interface that embodies the physical structure of the Media Lab's...
  • Strange Days -
    Shirley Shor > CryptoMania Opening Reception: Thursday, November 30, 2017, 20:00 Curator: Yaron Haramati CryptoMania brings the cyberworld and human/machine relations in the post-digital age into the world of art. Shor explores abstract themes like...
  • Strange Culture -
    Interview at AFi Fest LA.
  • Fortin, Sylvie and Sue Ditta, ed. Strange Attractors: A History of Video Production and Presentation
    in Ottawa. : 2000.
  • StoryRooms -
    A group of internationally renowned media artists brings surreal, poetic and thought-provoking installation environments to Manchester, that invite you to explore the ways we now communicate with each other and with technology. (source:...