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Thomas Kuleßa
Programmer and artist from Cologne, Germany. Studied art and design at the Academy of media arts in Cologne, Computer science and Sociology at the University of Dortmund.
Sonja Bäumel
Sonja Bäumel lives and works in Vienna and Amsterdam. Her artefacts mediate between art and science, fashion and science, design and science, between clothes and body, between fiction and facts. Her works evolve from permanent confrontation with
Louis Bec
Bec’s artistic work revolved around the interlocking of art and science. He became known through his efforts related to extending biological evolution and simulating new life forms, emphasizing in particular how these ‹could› bring forth evolution.
Luc Courchesne
Courchesne is an artist, designer and profesor at Université de Montréal, founding member of the Society for Art and Technology [SAT], board member of the Conseil des arts et des lettres du Québec and member of the Royal Canadian Academy of Arts.
Agnes Meyer-Brandis
Agnes Meyer-Brandis is an Artist who concentrates on the Interface of Art and science. Other themes of her are the search for differentiation of fact and fiction, fantasy and Technology.
The Nanomeme Syndrome: Blurring of Fact and Fiction in the Construction of New Science
2003
Vesna, Victoria and James Gimzewski. The Nanomeme Syndrome: Blurring of Fact and Fiction in the Construction of New Science Technoetic Arts journal (May 2003).
The Mona Lisa of Modern Science
2003
Kemp, Martin. The Mona Lisa of Modern Science Nature 421 (January 23th 2003): 416.
Art as a Living System
1998
Sommerer, Christa and Laurent Mignonneau. Art as a Living System In Art @ Science, edited by Christa Sommerer and Laurent Mignonneau, 148-161. New York, Wien: Springer Verlag, 1998.
Tracey M. Benson
Dr Tracey M Benson is an Australian based interdisciplinary artist, UX designer, researcher and founder of Treecreate. She is passionate about more-than-human design and bridging the links between western ways of thinking with experiential and
[ epidemiC]
[epidemiC] is a network of people working in sectors as diverse as art, computer science, anthropology, communication, history, and economy. [epidemiC] explores the phenomena arising from the intrusion of computer science's cultural behaviors into
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