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Genesis
1999
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1999
Genesis is a transgenic artwork that explores the intricate relationship between biology, belief systems,information technology, dialogical interaction, ethics, and the Internet. The key element of the work is an "artist's gene", a synthetic gene
Tangible Viewpoints
2000
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2001
Tangible Viewpoints is a system for interacting with a character driven narrative. The different segments of a multiple point-of-view story are organized according to the character viewpoint they represent, as well as their place in the overall
Phoney
2006
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2006
Most days we spend a great deal of time watching screens and massaging interfaces. It is only through the looking glass of our devices that we may assume our electronic doppelganger. Wearing it like invisible armor, our avatar helps us navigate and
Bodytext
2010
Bodytext is a performance work that involves speech, movement and the body. A dancer's movement and speech are re-mediated within an augmented environment employing real-time motion tracking, voice recognition, interpretative language systems,
Musée de Millau et des Grands Causses - Millau (France)
2015
Event: Musée de Millau et des Grands Causses - Millau (France)Institution: Ars Electronica Linz GmbH & Co KGComment:
THEYNUKED MY LETTUCE!
2012
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2012
video
A cautionary tale in Machinima style, Nicole Stenger's last movie, is a light & dark fantasy about the theme of Cyberwar. (Based on a true story). 5 minutes.
A Cautionary Tale of Urban Media Art: Media-Bait, Planned Censorship and its Repercussions
2018
Park, S. L. and M. Benayoun. A Cautionary Tale of Urban Media Art: Media-Bait, Planned Censorship and its Repercussions Leonardo Journal (2018).
Prefiguring Cyberculture, an intellectual history
2004
Penny, Simon. Prefiguring Cyberculture, an intellectual history In Traces, edited by Darren Tofts and Annemarie Jonson and Alessio CavallaroCambridge, MA: MIT Press, 2004.
Power Struggle
2011
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2014
video
Power Struggle is a live battle between four anti- viruses commented by an actor using the tone of a live football game report, a family altercation or a political confrontation. Each one tries to destroy the other three, eradicating everything in
THE RED CAVALRY: CREATION AND POWER IN SOVIET RUSSIA
2011
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2011
Event: THE RED CAVALRY: CREATION AND POWER IN SOVIET RUSSIAInstitution: Tate ModernComment:
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