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Narcissus' Well: Caravaggios Narcissus
One of the most ancient parables depicting the experience of self was the legend of Narcissus, who fell in love with his own image reflected in a perfect pool of water. Narcissus ultimately destroyed himself in the unresolved predicament of
Golem! Avatars d'une légende d'argile
2017
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2017
Event: Golem! Avatars d'une légende d'argileInstitution: Musée d'art et d'histoire du JudaïsmeComment:
Festival Art & Technology
2001
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2001
Event: Festival Art & TechnologyInstitution: Espace Jean Legendre Comment:
Interactive Legends
2002
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2003
Exhibition of interactive works by Grahame Weinbren, Camille Utterback, and Scott Snibbe curated by Christina Yang, media curator of the Kitchen.
Urban Ping Pong
2009
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2009
Event: Urban Ping PongInstitution: Galerie Fernand Léger - Centre d'art contemporainComment:
Urban Ping Pong
2009
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2009
Event: Urban Ping PongInstitution: Galerie Fernand Léger - Centre d'art contemporainComment:
Menagerie
1993
The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a
Beyond the Millenniums
1998
Leggett, Mike. Beyond the Millenniums World Art 18 (1998): 76.
33 Questions per Minute, Relational Architecture 5
2000
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2000
"33 Questions per Minute" consists of a computer program which uses gramatical rules to combine words from a dictionary and generate 55 billion unique, fortuituous questions. The automated questions are presented at a rate of 33 per minute --the
Legible City
1989
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1998
video
The Legible City was first presented in 1988 as wire-frame graphics that were interactively operated by a joystick. This constituted a prototype for later implementations of this work using a bicycle as the viewer interface and more advanced
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