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Mission to Earth / Soft Cinema 2
2003
-
2004
... ?variable i
den
tity?. In this gallery...
Mesmer: Secrets of the Human Frame
1990
-
1990
... construction of i
den
tity, not really a...
Relazioni Emergenti
2000
-
2000
... the hid
den
order without to have a...
Neuro Baby
1992
-
1994
“Neuro Baby, one of her [Naoko Tosa's] best-known installations, uses sophisticated neural-network programming to create a computer graphic entity that responds to the emotional tones of voices. The baby responds appropriately with crying or cooing
Shadow Dance: Eclipse
2001
-
2001
This multimedia exhibit is not a kiosk, there is no mouse, no keyboard. Shadow Dance: Eclipse Exhibit is an interactive, multi-user, multi-channel, floor-sensor driven environment encouraging its users to create an eclipse by aligning the Sun, Moon
The Meadow
1996
-
1996
... meadow, then sud
den
ly the season shifts....
decon
2007
-
2008
The project explores the use of biotechnology methods and materials as art media, for the development of paintings literally alive that deconstruct themselves while exhibited. In Decon, replicas of Piet Mondriaan’s geometric paintings were created
Chicago Museum of Science and Industry
2010
-
2010
The museum is redesigning part of its exhibition space, Science Storms, a major new section , opens 18 March 2010. My work, String Waves, will be part of the new collection. Installation was completed in early December 2009. These images show
I-Camera
2004
-
2005
I-Camera is a tool for automatic representations of spatial relationships among photos for reviewing and analyzing the structure of a photographic subject. Based on camera tracking, photos captured with I-Camera are shown in a 3D virtual reality
We are Stardust
2003
-
2009
video
... in Pasa
den
a. The focus of the...
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