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  • It´s a game where you can create your own Environment.
  • Nideffer, Robert and Walt Scacchi and Joe Adams. New Frontiers for Entertainment Computing. Boston: Springer, 2008.
  • Nideffer, Robert and Margot Lovejoy and Christiane Paul and Victoria Vesna. Context Providers: Conditions of Meaning in Media Arts. University of Chicago: University of Chicago, 2011.
  • Artist film-maker whose current work centres on watery places such as rivers, estuaries and coastal zones. She uses a process-based dialogic methodology informed by écriture féminine to explore the interrelationship between bodies and forgotten,
  • Cadence (2022) by Kayla Parker is an animated film poem created with a constellation of common wayside flowers, gathered during walks on land reclaimed from the sea along the shore of the Laira estuary, on the coast of SW Britain.
  • Nideffer, Robert. Eight Questions (and Answers) about Machinima Journal of Visual Culture 10, no. 1 (April 2011): 66-73.
  • Nideffer, Robert and Kevin Ponto and Falko Kuester and Simon Penny. Virtual Reality. unknown: Springer-Verlag, 2008.
  • Stafford, Barbara Maria. Kunstvolle Wissenschaft: Aufklärung, Unterhaltung und Niedergang der visuellen Bildung. Hamburg, DE: Philo Fine Arts Stiftung, 1998.
  • Roberto Lopez-Gulliver is a Mexican Media artist and researcher. Received his BSc degree in Mathematics form the Autonomous University of Guadalajara with honors for his thesis work titled: "Bounded Variation Functions: Differenciation and
  • #fuckreality -
    Event: #fuckrealityInstitution: Kunstraum NiederoesterreichComment: