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  • Strange Days -
    ... the post-digital age into the world of art. Shor explores abstract... age into the world of art. Shor explores abstract themes like...
  • ... Steven. Journey into VR Computer Graphics World 16, no. 10 (1996): 59-60.
  • ... the ColliderInstitution: Open World ForumComment: Event: Open Art, from the Dump to the ColliderInstitution: Open World...
  • ... paintings in the Chicago art world when in 1992 he walked through... Drawing at the School of the Art Institute of Chicago getting his...
  • ... the interplay between the world of psychiatry and the world of...
  • E-Sparks -
    ... the image of the artificial world is projected on a 2D screen. The... and suggestions that the artificial life (alife) environments...
  • INsideOUT -
    ... try to envision THE INVISIBLE WORLD.”
  • The Bush Soul (#1) -
    ... the role of human presence in a world of artificial life. (Rebecca... a series of three interactive art installations that explore the role...
  • ... 1995. Welcome to the Wired World, edited by Peter Weibel and Karl... Kac, Eduardo. Interactive Art on the Internet In Ars Electronica 1995. Welcome to...
  • ... It is a virtual, navigable world that is populated by an... as an eSCAPE demonstrator in partnership with the European ESPRIT i3...