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  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • Elke Reinhuber's work focuses on decision making processes and counterfactual thoughts in media arts. As a decidophobic in her own life, she explores alternative layers of the here and now with immersive environments and expanded photography.
  • Eduardo Kac, pioneer of multiple art genres like Telematic Art, Transgenic Art and Bio Art, guides us through 40 years of radical changes in the body-technology relationship, offering different approaches on how to reflect the boundaries of human
  • ... mostof them were teamwork and many of them... an interactive work forlearning human facial...
  • ... re-designed by the team. The room had 4 major... work. Its hybrid form includes 3d...
  • ... named book reviewer for the journalCybernetics &... Echoraum Editions, Vienna), and The second big...
  • Lin Pey Chwen’s oeuvre extends from sculpture to interactive digital installations. Over the course of more than twenty years, her work encompasses a unique approach to media art and technology exploring a critical understanding of contemporary
  • ... the years.The ADA team would like to thank... needed to incubate fora couple of decades to...
  • ... Acevedo’s visual music explores the implications of synesthesia through computer animated geometry.
  • Monika Fleischmann and Wolfgang Strauss, renowned German art collective and professors, have made significant contributions to the realm of digital media art and interactive installations. Pioneers in the field, they have not only created immersive