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it feels like home
2021
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2021
“It feels like home” is an online intervention that uses the synthetic space of the browser as a stage to unfold an interactive, performative and generative virtual experience. Experimenting with the notion of time during a pandemic and isolation,
The International Research Platform For Virtual Reality Experiences in Art
2016
RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/banz-bowinkel/banz-bowinkel-mercury/.
God’s Will or Human Desire: The Irony and Criticism in Lin Pey-Chwen’s Eve Clone series
2010
Chih-Yung, Chiu. God’s Will or Human Desire: The Irony and Criticism in Lin Pey-Chwen’s Eve Clone series https://www.academia.edu/37253134/God_s_Will_or_Human_Desire_The_Irony_and_Criticism_in_Lin_Pey-Chwen_s_Eve_Clone_series.docx.
Artists Team Up for the Future: Behind the Scenes of Making Art in the 21st Century
2002
Sandor, Ellen and Janine Fron. Artists Team Up for the Future: Behind the Scenes of Making Art in the 21st Century (art)n web site (2002).
Li, Yinlin et al (2003) Gesture Frame–A Screen Navigation System for Interactive Multimedia Kiosks.
2004
Li, Yinlin et al.. Li, Yinlin et al (2003) Gesture Frame–A Screen Navigation System for Interactive Multimedia Kiosks. In 5th International Gesture Workshop, edited by Antonio CamurriVol.2915. https://doi.org/10.1007/978-3-540-24598-8_35, ,
Network Neuro-Baby
1995
Neuro-Baby is a communication tool with its own personality and character. Through emotional modeling, it reacts to changing voices, handshake intensity, and facial expressions. Artificial neural networks allow the system to "learn" from individual
Winner of The Prix Net Art, 2014: JODI
2014
Michael Connor, Samantha Culp, Zhang Ga, and Sabine Himmelsbach. Winner of The Prix Net Art, 2014: JODI https://prix-netart.org/past-winners/ [PRIX NET ART, October 2014].
MINDSCAPE
2016
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2019
MINDSCAPE is a metaphor of what we are becoming in this digital era. Like most people nowadays, the performer appears isolated and hooked up with a computer, his/her body connected to and surrounded by light wires, creating a distance between the
Peter Broadwell
Peter grew up around the world, studied math, and liked to build things. Using math to make pictures led him to computers, which led to trying to “get the darn things to generate pretty images easily”. Still striving for that goal, with a day job at
An Analysis-Synthesis Approach to the Creative Processing of Video Signals
2012
Villegas, Javier. An Analysis-Synthesis Approach to the Creative Processing of Video Signals https://www.mat.ucsb.edu/Dissertations/JavierVillegas.pdf.
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